Rob is a 3d generalist who has over 20 years experience in design and illustration. He has worked on a wide variety of projects including products, visuals, concepts, prints, adverts, characters, medical and educational. Using Houdini, Zbrush, Substance, Photoshop & Illustrator, his skillset includes 3d modelling, rigging, simulation, texturing, lighting, look-dev, rendering & post-production.